The book opens with an illustration of best pals Dirt, who, of course, has dirt on his face, and Bugsy, who is wearing a ladybug t-shirt. Panczyszyn depicts smiles on their faces and arms around each other’s shoulders showing the bond between these friends. Her illustrations are joyful with wonderful detail.
Using both short and long sentences, Litwin guides the reader with words that explain the different kinds of bugs the boys like to catch. Bugs that crawl. Bugs that slide. The reader learns about various bugs as they crawl on the boys’ arms and down their legs. Dirt and Bugsy don’t mind. They love bugs!
The action changes when rain begins to pour down on the boys and their bugs. The progressive reader can use the more in-depth plot to figure out how the boys will find a solution to their problem. This is a great way for readers to decipher the problem and come up with a solution.
Litwin’s words guide children to think about how rain affects the bugs and how they can use their brains to come up with a plan. The plot has been set, and a problem has arisen, so the reader can now stop and think of solutions before continuing to read. This is a fabulous way to teach kids about plot development.
Together the boys decide they can build a shelter and that shelter will be a bug barn. Panczyszyn draws a beautiful, large red barn with a sign that reads ALL BUGS WELCOME as imagined by the pair but when the page is turned, the real bug barn is three cardboard boxes with towels tied to sticks to shield the rain. That problem is solved But now—they have no bugs.
Setting off individually, the boys spy, dig, lift, and sift placing the bugs in glass jars. They give the bugs individual names and play games until the rain stops. And then the bugs crawl, slide, and fly home. The story ends with talking quotes teaching the reader about quotation marks and dialogue tags.
The back matter outlines How To Be A Good Bug Catcher. I can see kids getting psyched to go out and search for their own bugs. There is also a suggestion for other Level 2 books and some Level 3. Once kids fall in love with the series, they can move on to book #2 in the series, Beetle Mania available now.
Blossom Valley is opening a new community center! But they need to generate buzz for the grand opening. Layla and the Bots know how to help: they will build a cupcake machine for the party! But will their invention be a piece of cake… or a recipe for disaster? With full-color artwork on every page, speech bubbles throughout, and a fun DIY activity that readers can try at home, this early chapter book series brings kid-friendly STEAM topics to young readers!
Meet the robots Blink and Block in this STEM-inspired, Level Two I Can Read Comic by debut author-illustrator Vicky Fang.
Blink is scanning the playground for treasure, but Block is pretty sure there’s no gold to be found. When Blink finds a penny and decides to make a wish, will these two new pals find treasure after all—or maybe something even better? Blink and Block Make a Wish is a Level Two I Can Read Comic, geared for kids who are comfortable with comics, can read on their own, but still need a little help.
Colleen Paeff: Hi Vicky! It looks like I caught you right in the middle of two book launches. Layla and the Bots: Cupcake Fix came out on June 1 and Friendbots hits bookstores on June 22. Congratulations! How exciting to have two books coming out in one month! How does it feel?
Vicky Fang: It’s so much fun but also quite exhausting! Social media is such a strange place and two book launches means I’m on it more than I’d like to be. But I had the amazing opportunity to do an in-person launch party for Layla and the Bots: Cupcake Fix with Linden Tree Books and it was amazing! Even though it’s my sixth book (gasp!), it was my first launch party! I had so much fun celebrating the book with friends, new readers, and even some Layla and the Bots fans I met for the first time.
CP:Oh, my gosh. That sounds amazing! It must have been so nice to see your fans live and in-person. Friendbots is your debut as an author/illustrator. How was the experience of creating that book different from your previous experiences writing the text alone? Were you surprised by any particular aspect of the author/illustrator process?
VF:Illustrating a book is so much work! I mean, writing a book is too, but there’s definitely a different kind of pressure to illustrate a whole book within a few months, including revisions and cover illustrations, etc. I do think that between Book 1 and Book 2 I got much better at designing panels that would be fun to draw. I also had a much better sense of how long the drawings would take. Creatively, I’m more comfortable incorporating wordless panels as the author-illustrator. Somehow, it feels less like I’m just leaving a hole there, because I know I’m the one who’s going to have to fill it!
CP:One thing I love about your Layla and the Bots books is that I can never anticipate what’s going to go wrong (and something always does!). When you set out to write those books do you start with the problem, the solution, or something else entirely?
VF: Ah, that’s a great question! I usually start with the solution, in some rough form, just in the sense that I think about something that would be fun to design! So an amusement park for dogs (Happy Paws), a suped-up go-kart (Built for Speed), or a cupcake machine (Cupcake Fix). From there, I think about the problem they might try to solve and that leads to the specifics of the solution they come up with. It does feel a bit like a fun puzzle trying to plot those books!
CP:Coding plays a big part in your books–even the board books. What would you recommend to parents who are intimidated at the thought of coding, but who want to foster a love (or at least a level of comfort) with coding in their children?
VF: A lot of people ask me this question! First off, I incorporate coding into the books because I think computational thinking is so important for all kids, whether or not they want to code or become software engineers. It’s really about being able to break down a problem logically and think through the solution in small, logical pieces. I’m just hoping kids start to think in these logical blocks: if/then, and/or, etc. And they do already naturally! It’s just about seeing those logical blocks and realizing that those blocks are how you give instructions to a computer. Besides books, there are also great tools and toys out there. Scratch/Scratch Jr., Code-a-pillar, and Sphero are just a few that parents might look into!
CP:Awesome. Thank you! You’ve written (and sold!) a picture book, chapter books, board books, and an early graphic novel series. What do you like about writing in so many different formats and do you have a favorite?
VF: As a former product designer, I get inspiration from the strengths and restrictions of the different formats! The format is part of the ideation process for me. I don’t have a favorite. I love the conceptual and tactile nature of board books, the poetic precision of picture books, the fun of chapter books, and the theatre-like quality of graphic novels!
CP: How do you know which format is right for which story idea?
VF: I usually have an idea floating around in my head and it will click with a format, based on some of the qualities I described above. I have an ongoing list of ideas that I keep, usually of vague picture book ideas. But then separately, I’ll decide I want to try a particular format and read a lot of books and realize, oh, this is perfect for that idea about X! And then I start writing it. It becomes a bit of, what format has the right shape to fit the story I need to tell? Which will give me enough room for the characters and the plot? Which will support the visual needs? Which will fit the age group the best?
CP:I understand you worked as a technology product designer for Google and Intel. What exactly is a technology product designer and what are some of the coolest projects you worked on during that time?
VF: Yes! I designed the user experience for products, which means I designed how things should work. By the end of my time at Google, I was a design lead, which meant I oversaw the creative team, which included interaction designers, visual designers, writers, and even voice/audio designers. I loved working on projects that used technology to create surprising and delightful experiences! I designed DIY cardboard robots that you could build and code yourself, interactive voice games for kids, and a building that lit up and played music when you held hands in the space. Those are just a few of the projects that I loved!
CP:That sounds amazing! Tell me something I might not know about working for Google!
VF: Ah, what wouldn’t you know? Hmm … I think you hear all about the amazing perks and the amazing people. So what wouldn’t you know? One time, we took dozens of our cardboard robots and set up a giant robot dance party in the hallways in the middle of the night and videotaped it. We had a lot of fun—but we did a lot of work too!
CP:Hahaha! I love that!! I read that you were a theater major in college (me, too!) and an actress on Charmed and other TV shows. How did you get from theater to tech?
VF:Oh, cool, I didn’t know that! I moved to LA to act but was working at some startups to pay the bills. One startup actually had very little work to do, so I spent my days teaching myself Photoshop and making little Quicktime animations in the most inefficient way possible. From that, I got jobs making Flash animations, which lead to coding Flash websites, and I eventually ended up going to grad school at Parsons School of Design to get an MFA in Design and Technology!
CP:What skills from your previous professions have been most useful to you as a children’s book author?
VF:One of the things I love is that I feel like writing pulls from ALL of my experiences! Acting I think is an obvious one, in terms of story and character, and emotion. It also helped with understanding the agent landscape! But I also feel like all of the design work helps me craft stories, and understand how to respond to critique feedback, and be creative on demand, etc. Both acting and design have helped me as an illustrator, in thinking about color and layout, and visual focus. In some ways, I think of myself as somebody who just loves creating in different mediums—whether that be technology or pictures or words!
CP:What is your favorite thing about writing for children?
VF: I love that I feel like I can make a positive impact on even just one kid with a book. It never feels like a wasted effort. I love seeing kids embrace the books and become inspired to make fan art or invent something or write a story.
CP: What are the three most important tools in your “Writer’s Toolbox?”
VF: First off, my critique partners. I met Christine Evans and Faith Kazmi in 2017 and I wouldn’t still be here if not for their moral and creative support. Secondly, my agent. Elizabeth Bennett is an amazing partner who gives me the most insightful and inspiring directional guidance. The third, I would say, is creative brain space. I find that I have to give myself space to create and forgive myself when I’m not able to (which inevitably happens with life, more than I’d like!).
CP:What’s next for you?
VF: I’m finishing up Friendbots Book 2, which launches this fall. And I’m excited for Layla and the Bots Book 4, Making Waves, which launches in January 2022. I have an unannounced project coming in 2023, and I’m always working on new ideas!
CP:Great! I look forward to reading them all. Thanks, Vicky!
VF:Thank you, Colleen! It’s been a pleasure chatting books with you!
Vicky Fang is a product designer who spent five years designing kids’ technology experiences for both Google and Intel, often to inspire and empower kids in coding and technology. She started writing to support the growing need for early coding education, particularly for girls and kids of color. She is the author of nine new and upcoming STEAM books for kids, including Invent-a-Pet, I Can Code, Layla and the Bots, and her author-illustrator debut, Friendbots. Find Vicky on Twitter at @fangmous or on her website at www.vickyfang.com. e
The Broken Bees’Nestby Lydia Lukidis with illustrations by André Ceolin is part of the Makers Make It Work Series. “The goal of each Makers Make It Work book is to pique children’s interest through an engaging story about making, show how it translates to everyday life, and get kids excited about exploring new ideas and creating things with their own hands.” Lukidis has chosen bees and beekeeping as her topic and it’s really quite fascinating since I happen to know a local beekeeper but have no idea what’s involved. Additionally, bee colonies are under constant threat from pesticides and, in certain circumstances even Mother Nature, so we need to pay more attention to helping these invaluable pollinators thrive.
Arun and his little sister, Keya, were looking for the perfect place for a treehouse. When Arun spotted a huge oak he knew it was the one. However there was a catch. A colony of bees had already made that tree its home. Arun also noted that it looked like the beehive was broken. That couldn’t be a good thing. Fortunately for the kids, their neighbor, Dr. Chen, was a beekeeper who kept bees in homemade wooden beehives in her backyard. She also sold honey at the local farmers’ market. She’d know what to do.
Curious and eager to help, Dr. Chen accompanied the siblings to the tree where the broken bees’ nest was located. Keya wasn’t as keen as her brother and worried about getting stung. It helped that Dr. Chen was a pro and recommended wearing protective clothing which she provided for the children. Once she confirmed the comb was damaged, most likely by a honey-loving raccoon, she explained how they’d smoke out the bees. What a cool experience for Arun!
Once they safely secured the Queen Bee and the hive, they brought them to Dr. Chen’s. That’s when it was time to start the fun and very sticky honey prep work.
At home following a busy day, Keya wondered if the bees would be happy in their new home especially now that she and Arun intended to use their old home, the massive oak, for their tree house. Arun had a plan that he felt certain would help his sister feel better. It didn’t hurt that Dr. Chen stopped by the next morning and assured everyone that the bees were adjusting well. She even dropped off a jar of honey the kids had helped package. Lukidis brings the story to a satisfying ending, one that includes the parents, a special picnic and a sweet surprise.
The artwork by Ceolin depicts diverse characters working together both as neighbors and STEM explorers and is a great fit with Lukidis’s easy-to-read and always interesting text. Throughout the 32 pages of The Broken Bees’ Nest, factoids about honeybees are incorporated into little boxes (as shown in several illustrations above) where the info can help enlighten young readers whether mentioning that honey was discovered inside the Egyptian pyramids or what a honeycomb is. Then, in the book’s back matter, there are some questions teachers or parents can ask to engage children once they’ve finished the story. Also included is an educational activity—planting a bee-friendly garden of blue, purple and yellow flowers that are sure to attract some honeybees.
The Broken Bees’ Nest is a leveled reader for the educational market targeting K-3. Kane Press, a division of Lerner Publishing, distributes their books to libraries, and schools. But Lukidis’s book is also available on Amazon for individuals to purchase. Lukidis says “It’s an especially fun read for parents so they can introduce STEM topics to their children starting at a young age.” And I agree! Got a budding beekeeper at home or a child keen on nature and helping our environment? Then order your copy of the bookhere so you and the entire family can begin learning about the importance of bees in our world.